By Steve Giddins
Steve Giddins has selected 50 supremely instructive video games - a few outdated, a few new, and together with many who few readers could have noticeable earlier than. He has annotated those video games intimately from a latest standpoint, explaining the invaluable classes that may be learnt from them, whereas keeping off the dangerous dogma that characterised many older works of this kind. themes contain: Attacking the King, Defence, Piece strength, and Endgame topics. every one video game is by way of a recap of the most classes to be realized. Giddins writes in a hugely obtainable down-to-earth variety that appeals to membership gamers looking to increase their realizing of sensible chess. His wisdom of Russian-language chess literature has enabled him to discover many glorious examples that experience now not seemed in past western literature.
“Steve Giddins is gaining a name as a chess writer frequently a result of transparent demeanour within which he offers his techniques and this ebook is one other landmark in his oeuvre.” - invoice Frost, www.chessdevon.co.uk
Steve Giddins is a FIDE grasp from England who performs on a regular basis in foreign occasions and has often contributed to the British Chess journal. He has won a name as a author who offers beneficial, no-nonsense recommendation on subject matters of real useful significance. this can be his 3rd booklet for Gambit.
“...an educational gem of a e-book that may most likely support nearly any participant increase yet might be specially precious to beginners and intermediate a result of targeted annotation and the intensity of the reason. ... hugely recommended!” - invoice Whited, www.chesscountry.com
“Highly prompt for 1200-2000 gamers looking for a online game assortment, specially those that want to enhance their realizing in middlegame pawn-structures. Giddins attempted to replace Chernev’s so much Instructive Chess video games yet he outdid his teacher.” - chessbug.com
“Giddins has written one other very good ebook ... it's a instructing textual content that makes use of 50 very well-selected whole video games - now not the standard suspects - to demonstrate several types of positions from beginning to endgame. Giddins supplies descriptions of key principles of the video games, advice for the way to play them, and what to seem out for. back, the book’s effectiveness is predicated upon its very transparent and easy-to-digest presentation. I reviewed this ebook at size on certainly one of my radio exhibits and will hugely suggest it for average-strength players.” - IM John Watson, The Week in Chess
“Really reliable books are actually worthy greater than their weight in gold! That’s my feeling approximately masterpieces akin to Steve Giddins’s 2006 Gambit gem, 50 crucial Chess classes. the entire rules within the marvelous choice of video games chosen and annotated through Giddins have been defined so lucidly that, even now, greater than a 12 months after I first learn the booklet, the hugely instructive options are nonetheless taking part in a really energetic function in my very own chess considering. for example, i used to be particularly inspired through White’s skilful dealing with of the long-range bishop-pair within the conflict Gulko-Kremenietsky (Moscow, 1983), which was once the penultimate conflict in Steve Giddins’s selected duels. certainly, that individual stumble upon made this sort of deep influence on me that every one the details quick got here again to my reduction whilst i wished their suggestions in an endgame scenario that arose very lately in Motwani-D.Floor, Dutch League 2007.” - GM Paul Motwani, The Scotsman
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50 Essential Chess Lessons by Steve Giddins